ROFCON 2020
Track 3: Writing & Gaming
Gaming and Storytelling
A discussion of the many ways gaming and storytelling interact and influence each other.
Marketing Part 1 – The Seven Deadly Sins
Learn what mistakes to avoid when promoting your work as an author.
Marketing Part 2 – Teaching Authors to Promote Their Work
Marketing methods and techniques that can be useful to authors.
Writing Characters You Don’t Like
How authors handle the challenge of writing characters that are neither savory nor suave and sometimes just a pain in the ass.
The Other Fiction of Eric Flint
Toni Weisskopf, the publisher of Baen Books, has put together an art show of many of the books written by Eric Flint that are not part of the Ring of Fire series—or alternate history of any kind.
Working with Editors
Learn what editors are looking for and what they will do their best to either avoid or beat out of their authors. (Figuratively speaking.)
The Challenge of Writing Hard SF
So-called “hard” science fiction—whose boundaries can be defined different ways—is not for the faint-hearted, especially if they don’t have any scientific expertise or can’t find a co-author who does.
The Challenge of Writing Non-Traditional Fantasy
Authors who work outside the familiar boundaries of most fantasy stories (whether epic or urban) face particular challenges.
The Challenge of Writing Historical Fiction/Alternate History
Writing historically-based fiction of any kind presents the author with both advantages and difficulties.